I get the learning part and applying it to future simulations. The motor ground testing was great work. Finding the proper drag model was also good work. If I ever plan to fly to Mach 4, I will choose Smooth Paint in RasAero II.
Where you are losing me is the reverse engineering of the ignition delay and launch angle from the measured data and then boldly claiming 1.26% agreement with said measured data. I should hope so. This seems like correlation merely for correlation's sake. What is learned here that can be applied to the next flight? If I have to launch the model every time in order to complete the inputs to the simulation, then what's the point?
Don't get me wrong. I am a simulation guy. I worked 30+ years in FEA and CFD modeling. Too many of my colleagues were hung up on matching the simulation to the test results rather than designing the product. I think honestly bracketing the simulation with 2 or 3 sigma variation before the build is more useful than trying to fudge 0% error after the product is complete.
Buckeye:
Only 5 items were changed from the last preflight flight simulation to the postflight simulation presented above.
1) The Launch Site Temperature actually was not changed, but it was confirmed that the Launch Site Temperature was 65 deg F for the launch.
2) The Launch Site Elevation was changed from 3917 ft to 3910 ft, to match Kate data.
3) Based on the on-board accelerometer data, the delay in the ignition of the Sustainer Stage (Stage-2) after it had separated from the Booster Stage (Stage-1) was changed from 16 sec to 15.16 sec.
4) The preflight simulations all used vertical (zero degrees from vertical) launch angles. As noted previously, as no balloon wind data was taken, the flight simulations were run with no wind with the launch angle from vertical adjusted to match the downrange distance at apogee from Kate data. The launch angle from vertical was 2.77 deg.
5) The preflight simulations were run with the Surface Finish set to Rough Camouflage Paint, but as will be addressed below, there was already data available that Smooth Paint might be more appropriate.
As Kip noted, the only really significant "switch" that was changed from the preflight to postflight simulations was the change in Surface Finish from Rough Camouflage Paint to Smooth Paint.
For previous single stage Mach 3 and Mach 3+ rockets flown at Black Rock, the rockets came back with damage from aerodynamic heating, and Rough Camouflage Paint provided a better match to the flight data. For two stage and three stage Mach 3 and Mach 4 rockets, because of the delay in igniting the upper stage (or upper stages) to gain altitude by coasting before igniting the next stage (delay staging), these upper stages reach Mach 3 to Mach 4 at much higher altitudes. This reduces the aerodynamic heating, reducing the damage to the rocket and any possible increase in the surface roughness.
An earlier rocket, the AeroPac 104K ft two stage rocket, did not show this effect. This was actually first seen on the Jim Jarvis 175K ft Three Carb Yen three stage rocket. See the plot below, a Surface Finish of Smooth Paint provided an excellent match to the flight data. The 175K ft Three Carb Yen rocket had much less damage from aerodynamic heating than the AeroPac 104K ft rocket.
From visual inspections of the rockets after flight, and comparing simulations with different Surface Finish settings, it was beginning to appear that two stage and three stage Mach 3-4 rockets behaved differently than single stage Mach 3-4 rockets in terms of damage from aerodynamic heating and the subsequent increase in Surface Roughness (increased roughness in the Surface Finish setting).
So indeed, in the pre-flight simulations for the 293K ft MESOS rocket the Surface Finish setting was set to Rough Camouflage Paint, but it was already becoming apparent that a Surface Finish of Smooth Paint might be more appropriate.
That's where it stood, and the rocket was launched. Now we have a second data point for a two stage or three stage Mach 3-4 rocket. For the multi-stage Mach 3-4 rockets, Smooth Paint appears to be the more appropriate setting for Surface Finish.
Charles E. (Chuck) Rogers
Rogers Aeroscience